Where it stands
Evil Engine finds Lethal Company on its own and reads its 296 files as one layer, in about half a second. Unity’s own version field was never filled in, so the version, 81, is read from the game’s own data instead, without running any of its code.
Your copy is fingerprinted in parts a server would ask for: everything you can spawn, the ship with its interiors, and one for each of the twelve moons with the ship under it. All 77 files in them matched Steam’s own checksums.
Known issues
- Mods aren’t read yet. Nobody has looked at a copy with BepInEx in it.
Next up
- Looking at a modded copy, with BepInEx and Thunderstore mods.
- Reading the items, the ship, the interiors and the moons, so they can convert.